playing golf simulator

With the rapid improvement of golf simulators, their popularity is increasing worldwide and offering golfers the best of both worlds – enjoying golf indoors without the challenges of weather conditions, place or time. GOLFZON golf simulators are well known for its outstanding golf courses, allowing  golfers to enjoy golf in a truly realistic environment. Unlike most other golf simulator companies that purchase ready-made virtual course software, GOLFZON has always been committed to in-house development of S/W and H/W to produce a vast number of real and fictional golf courses.

There are seven steps required to create a virtual golf course.


Step 1:  Taking  aerial photographs and videos of  real golf courses

aerial photograph

We visit the real golf course and capture the stunning aerial photographs of the courses, include detailed images of trees, bushes, hills and rocks. Photos of all 18 holes are taken for backup as well. In order to produce the high quality 3D graphics, aerial photographs and videos of over 300 golf courses are taken by GOLFZON’s own fleet of planes. Control of planes flight path allows for more detailed capture of the course features, in turn, providing vivid and ultra-realistic 3D graphics. For the golfers who have never been to these golf courses, they can now enjoy the thrills and excitement of the world’s top 300 courses within the comforts of a virtual golf environment.


Step2: Creating the 3D topographic data

3D topographic data

We carefully study the topography and analyze the aerial photographs and videos of the golf course. With this, the 3D topographic data is created that accurately records all features of the course.

Step3: 3D modeling of the topographic objects  

After the 3D data is produced, we proceed with the 3D modeling of the topographic objects. The 3D graphics of fairways, greens, bunkers etc. are automatically rendered using our own professional software. The grades and undulations are also created by combining the 3D data with the aerial photographs.

3D topographic data (2)


Step 4: The surface texture mapping

surface mapping

physics penalty

Surface texture can determine how a real object will interact with its environment. As grass, rocks, water and gravel in real golf courses differ in texture, it is vital to adjust the simulator settings based on the different surface types in order to make the interaction of objects more natural and realistic.

Step 5: Placing and modifying topographic objects

3D topographic data (3)

As the topography modeling and the adjustment of the surface texture are finished, we place and modify rest of the objects like buildings, hazards, clubhouses, bunkers and trees to complete the natural environment of the virtual golf course.

Step 6: The golf game setup

Just like the real game, virtual golf also feature hole locations and game rules. In this step, we decide where to pin the holes and add the rules to the game. Generally there are 2 to 3 holes on the green, and similar to the rules of real golf courses, players can pin in at any of the holes to start a virtual golf game.

3D topographic data (4)

Real Course                                       Virtual Course

Step 7: The final inspection

Any bugs, encountered during our QA process, are fixed during the final inspections of the new virtual golf courses. Can you differentiate between the real course and the virtual one? The fairways, lines, greens, and other topographic objects are perfectly recreated in our virtual golf courses.

GOLFZON has the largest database of domestic and international golf courses in the world. Make your golf adventure a success by experiencing the most realistic and truly immersive virtual golf courses from around the world. Only on GOLFZON golf simulators!